FPS Crouch Toggler
A downloadable asset pack
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The new FPS Start Asset from Unity doesn't support crouching for the Player, use this package to add support for it.
The Starter Asset uses the new Input System also from Unity so you will need to know how to add a new action, here's an in-depth tutorial on the new system: https://gamedevbeginner.com/input-in-unity-made-easy-complete-guide-to-the-new-s...
When crouched, the Player can't sprint and their footstep rate changes to match their crouched movement speed. For crouched footsteps you will need my other package https://the-weeg.itch.io/starter-assets.
Install instructions:
- Create a new project in Unity.
- Import the FPS Starter Asset.
- Import my other customisation package: https://the-weeg.itch.io/starter-assets. Set up the other package using the provided instructions.
- Import this package.
- Attach the script Crouch Toggler to the Player object.
- In the Player object, open the Player Input component and the open the Starter Assets Actions.
- Add a new Action called Crouch. For the script to work properly the action MUST be called Crouch.
- Set up all the bindings you need for the action.
Provided as-is for now, future updates pending any feedback.
Status | Released |
Category | Assets |
Author | Weeg |
Tags | FPS, new-input-system, starter-asset, Unity |
Download
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Click download now to get access to the following files:
FPS-Crouch-Toggler.unitypackage 941 bytes
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